Accessibility & Controls
Our Goal
OnTrick aims to make navigation, instructions and game controls understandable across desktop and mobile layouts. Because the games use different mechanics, not every title will be equally suitable for every input method.
Clear Control Information
Each game page shows the controls before or beside the playable area. Visitors can see whether a title expects keyboard input, mouse movement, clicking, tapping or touch before starting a longer attempt.
Mobile Layout
Buttons and navigation are sized for touch, the game stage scales to smaller screens, and the layout avoids unnecessary horizontal scrolling. Some wide or keyboard-heavy games may still be more comfortable in landscape orientation or on a computer.
Sound and Full Screen
Sound controls are separate from the game objective so effects can be muted or reduced. Where the browser supports it, full-screen mode can enlarge the play area and reduce surrounding distractions.
Slower-Paced Alternatives
Visitors who prefer more time between actions can choose memory, word, board and puzzle titles instead of fast reaction or survival games. Category pages and control descriptions make those differences easier to identify.
Reporting an Accessibility Problem
If a control cannot be operated as described, contact us with the game URL, device, browser and input method. Specific reports help us identify whether the issue is caused by layout, keyboard handling, touch behaviour or another compatibility problem.